Class Catalog
A full listing of all available courses, categorized by theme.
Showing 3 classes

Design/Fabrication of Functional Parts for Robotics
This course introduces students to the design and fabrication of functional parts for robotic systems through a hands-on, project-based approach. Students will learn to translate robotic functionality requirements into practical components using CAD software. The course culminates in 3D printing and testing their designs, allowing students to experience the full cycle from problem identification to functional implementation.Class Number: ROB-301
Class Length: 2.00 hours
Pre-requisites: Introduction to CAD or similar experience
Upcoming classes: (none)CAD
This course introduces students to the design and fabrication of functional parts for robotic systems through a hands-on, project-based approach. Students will learn to translate robotic functionality requirements into practical components using CAD software. The course culminates in 3D printing and testing their designs, allowing students to experience the full cycle from problem identification to functional implementation.Class Number: ROB-301
Class Length: 2.00 hours
Pre-requisites: Introduction to CAD or similar experience
Upcoming classes: (none)CAD

Introduction to Computer-Aided Design (CAD)
This class introduces students to the tools, concepts, and workflows used in digital design, including hard-body vs. soft-body modeling, parametric design, and applications such as CAM, simulation, and rendering. Students will learn the design process from sketching and dimensioning 2D drawings to shaping them into 3D objects. The course culminates in a hands-on project where students model a functional part in CAD and prototype it using 3D printing.Class Number: CAD-101
Class Length: 2.00 hours
Pre-requisites: (none)
Upcoming classes: (none)CAD
This class introduces students to the tools, concepts, and workflows used in digital design, including hard-body vs. soft-body modeling, parametric design, and applications such as CAM, simulation, and rendering. Students will learn the design process from sketching and dimensioning 2D drawings to shaping them into 3D objects. The course culminates in a hands-on project where students model a functional part in CAD and prototype it using 3D printing.Class Number: CAD-101
Class Length: 2.00 hours
Pre-requisites: (none)
Upcoming classes: (none)CAD

Introduction to Video Game Development
This class will give students a foundation in game design, programming, art, and sound. Students will be introduced to common game engines and then spend most of the class building a simple 3D game in Unity using existing assets. By the end of the course, each student will have a playable game they can run on any standard computer.Class Number: VGD-101
Class Length: 2.00 hours
Pre-requisites: (none)
Upcoming classes: (none)Game Dev
This class will give students a foundation in game design, programming, art, and sound. Students will be introduced to common game engines and then spend most of the class building a simple 3D game in Unity using existing assets. By the end of the course, each student will have a playable game they can run on any standard computer.Class Number: VGD-101
Class Length: 2.00 hours
Pre-requisites: (none)
Upcoming classes: (none)Game Dev